By Joseph Walter
Here at XCOM, we have a collection of the world's best operatives, trained in xeno-combat and given access to the deadliest weapons and most protective armor ever made by mankind.
Meet your team.
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By Joseph WalterWith the alien invasion slowly-but-surely starting to take its toll on the collective psyche of the world, XCOM will need to take the fight to these dangerous creatures and eliminate the threat. Here at XCOM, we have a collection of the world's best operatives, trained in xeno-combat and given access to the deadliest weapons and most protective armor ever made by mankind. Meet your team. JORGE HOWARD, RookieThe world has not been kind to Mr. Howard. As a youth, he braved the dangerous Trump Wall and escaped the treacherous Mexican wastes to make a new life in America. After joining the American military in a coup to overthrow the dangerous despot, Trump, the aliens invaded and Jorge was selected to become part of the XCOM Project. DArren Wilson, RookieA successful, but reclusive, author living out his days traveling, Darren was one of the first to experience the alien invasion first hand. In a botched abduction attempt, Darren's campsite was sieged by two creatures, at which point he purportedly proclaimed "welcome to the slaughterhouse, bitch" and proceeded to pummel the two xenos to death. Shortly after joining the XCOM project, he was sent on its inaugural mission. Although he achieved no kills during that sortie, he's confident that record will change. STefan Delgado, Squaddie (2 kills)After Trump declared himself "Eternal Dictator" and led a rabid coup against the former American government, Stefan was one of the first to reject the new order. Using a love for comic book heroes, his approach involved vigilante strikes against Trump's most trusted Grand Moffs. In the years following the overthrow of the "Eternal Dictator," Stefan's combat skill caused him to be a shoe-in for the XCOM Project. Michael Romei, RookieA former film composer, the recent "abduction mania" began to cause a paranoia that he could not shake. Along with his arsenal of guitars and keyboards, he slowly built one of firearms. After the first abduction was clearly caught crystal-clear on camera, he joined a local, anti-xeno militia. Before long, his skill (and musical repertoire) caught the eyes and ears of the XCOM Project. STEVE GRODZKI, SQuaddie (1 Kill)Squaddie Grodzki was one of the first members of the XCOM team. Years before the abduction epidemic, Steve's research and insight into the xeno-threat was unparalleled. Due to his wide range of combat and survival skills, he helped create the anti-xeno combat maneuvers that each member of XCOM is trained in to this day. When the XCOM Project was officially activated due to the abduction epidemic, Steve was on the very first combat mission, where he achieved a solitary kill. The first of many, without a doubt. Rachel Callender, RookieWhile pursuing further education, Rachel was visiting her ancestral castle in Scotland when the first tangible alien abduction cause came to light in North America. Only days later did Scotland face its extraterrestrial fears with their own case of an attempted, dreaded abduction. Rachel, along with locals, entered Castle Callander, barricaded it, and fought off the encroaching beings until they fled. Her quick-thinking, fearlessness and leadership ability earned her a welcome spot in XCOM's barracks. Joseph Prescott, RookieNot unlike Mr. Wilson, Joseph Prescott earned his living through the art of the written word. In an ironic twist of fate, whilst completing the final installment of a sci-fi series in which a detective in a colonized solar system discovered an impending extra-galactic threat, Mr. Prescott bore witness to an alien scurrying through the streets of Philadelphia, directly out his window. His police report was disregarded as "preposterous," but as more reports began to flood in, he was vindicated. He soon chose to put down the pen and ink and pick up an assault rifle with high-caliber magazines with XCOM. Joseph McCauley, RookieA gold-medal Olympic wrestler, Joseph McCauley was increasingly disturbed by reports of suspicious beings in his neighborhood. While training for the upcoming games, the unthinkable happened: Every person in his development, including his wife and children, disappeared without a trace. Swearing revenge, he signed up for the military. Before he could sent to boot camp, he was stopped by an XCOM agent and inducted into the secretive Project. Full-Nelsons have taken a backseat to frag grenades and rifles, but McCauley is still a force to be reckoned with. Joseph Walter, Squaddie (3 Kills)Actor-turned-activist, Joseph Walter had been paranoid about the extraterrestrial threat for years. Constantly bemoaning the world governments for not "doing enough" to put planetary defenses in place while instead squabbling over pointless terrestrial disputes, Mr. Walter caught the eye of the XCOM Project, who hurriedly inducted him. Deployed on the inaugural combat mission, Joseph Walter achieved three kills, but suffered battle-wounds in the process, sending him to the hospital for 6 days.
4 Comments
1/19/2016 03:14:03 pm
A recluse, eh? ...
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Joseph Walter
1/19/2016 03:17:22 pm
PRECISELY. See, you're already adding layers to this epic characterization of your fictional (?) self! I'm wondering what speciality your character will receive when he gets a promotion. Assuredly, it will match up to destructive energies enveloping you.
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Jorge Howard
1/19/2016 03:16:35 pm
It's important to add that Jorge is a brash and foul-mouthed individual but with a heart of gold.
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Joseph Walter
1/19/2016 03:17:57 pm
Hahaha, I hoped that was understood, but nevertheless, let the records reflect that.
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The MASTER OF THE CASTLEJoseph Walter is a 2013 graduate of Drexel University, with a degree in Film & Video and a minor in Film Studies. Archives
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