COLONY 9 AT NIGHT
  • Blog
  • About
  • Contact

Title Screens: "Xenoblade Chronicles" (Wii)

1/20/2017

0 Comments

 

By Joseph Walter

"Xenoblade Chronicles" has a wild history on the Wii.

First, it wasn't going to be released in North America, so a large-scale fan movement, "Operation Rainfall" was formed to bring it, along with the also-left-behind "The Last Story" and "Pandora's Tower" to our shores. 

Shockingly, the movement was so strong that the companies involved actually listened (!!!) and brought all three over! And I'm betting they are glad they did, because "Xenoblade" became quite a phenomenon, spawning a pseudo-sequel "Xenoblade Chronicles X" for the Wii U, and now a genuine one, "Xenoblade 2" for the Nintendo Switch.

"Xenoblade" itself is a mind-numbingly expansive and immense open-world Japanese RPG, intricately peppered with side-quests and liberal borrowing of Western RPG concepts. To be completely frank, the game never really caught on with me due to its extreme depth, but that's not what this article is about. 

Instead, it's about the very title screen that inspired the "Title Screen" features, and the overall aesthetic of this blog.

"Xenoblade Chronicles" as you might have guessed, revolves around a specific and mysterious sword with an unknown origin. And it's only this sword that can harm the swarming hordes of the Mechon, which threaten to overrun the peaceful world in which our protagonists reside. Even more intriguing, the blade can only be wielded by a sparse few, and it grants visions of the future to the users. 

Considering all this, what better title screen than having the camera focus squarely on the abandoned sword, and allow time to pass unfettered, while a Mechon carcass rusts in the distance?
The visuals perfectly exemplify the beauty of the world, so upon viewing this screen for the first time, a new player immediately knows what to expect atmospherically and aesthetically.

The most intriguing elements to a new player, though, are the sword and its mysteries. It's clear from the screen, without ever knowing a word of the story, that this sword is (literally) the central element of the tale. And what of this sword? It appears abandoned after a great battle, many ages ago, untouched for decades, maybe even hundreds of years.

Slowly, the scene shifts to sunset and then finally night, to which the sword responds by activating a coursing series of lights that travel throughout its structure. It's captivating, even mesmerizing.

But what sells the whole sequence even further is the unmatched compositional skill of "Chromo Trigger's" Yasunori Mitsuda and his epic, moving theme song. Gentle, but sweeping, it adds to the hypnotic nature of the sword and the solemnity of the scene. 

Now that's one Hell of a Title Screen. 
0 Comments



Leave a Reply.

    The MASTER OF THE CASTLE

    Joseph Walter is a 2013 graduate of Drexel University, with a degree in Film & Video and a minor in Film Studies. 

    Archives

    October 2018
    September 2018
    August 2018
    July 2018
    May 2018
    March 2018
    February 2018
    January 2018
    December 2017
    November 2017
    October 2017
    August 2017
    July 2017
    May 2017
    April 2017
    March 2017
    February 2017
    January 2017
    December 2016
    October 2016
    August 2016
    July 2016
    May 2016
    March 2016
    February 2016
    January 2016
    December 2015
    November 2015
    October 2015
    August 2015
    June 2015
    May 2015
    April 2015
    March 2015
    February 2015
    January 2015
    October 2014
    September 2014
    July 2014

    Categories

    All
    An Intro To Remember
    Art
    Book Reviews
    Christmas
    Culture
    Film Related
    Film Reviews
    Guest Writer
    Halloween
    Halloween Haunts!
    Hubs
    News
    Op Eds
    Op-Eds
    Personal
    Photography
    Podcast
    Shatterpoint!
    Short Stories
    Soundtrack Review
    Stream
    Television
    Television Reviews
    The Archives
    Title Screens
    Video Game Related
    Video Game Review
    Video Games: Opinions
    Weekly Soundcheck

    RSS Feed

Powered by Create your own unique website with customizable templates.